ImpactHerSelf-submittedNot a finalist (self-declared)

Bez RÓŻnicy.

SO BAM! · Alaliszon121/HackYeah2026

Council score

Median of 3 models, weighted by the task's official criteria
60.0 / 100

A well-researched, honestly scoped, and competently built awareness game on a genuinely women-relevant pricing issue, held back by the missing measurable-impact requirement, a Windows-only form factor, and unverified design quality.

Criteria · line = median, dots = each member
Idea & Innovation30%
6.0

The problem is well evidenced with a cited Marketing Science 2023 study and the team's own price collection at a real mall. The guessing-game format is a decent but not novel serious-game device, and the team openly disclaims solving the problem.

Relation to Category20%
7.0

Gendered pricing is baked into the mechanics, with comparison pairs required to be one pink and one regular product from the same group, so it is not a rebranded generic tool. It settles at 7 rather than B's 9 because the game delivers awareness to a general audience rather than women-specific utility.

Members disagree here: scores range by 2.5 points.
Practical Applicability / Usability20%
5.0

A free released build is verified on itch.io, but it is Windows-only with a 152 MB download. No measurable-impact plan exists anywhere: the deck's impact chain has no target metric, baseline, or evaluation method.

Design (visual/UI)20%
5.5

No screenshots or described visuals are in the pack, so design quality cannot be verified directly. Indirect signals such as team-made 3D models, camera work, and a coherent receipt metaphor suggest moderate, likely above-average polish.

Completeness & Implementation Value10%
7.0

The full game loop ships in about 3,400 SLOC of C# across three modes plus run generation, shelving, camera flow, and receipt history, with a released build. C's 5 is the outlier; the verified working build supports the middle, offset by zero automated tests and a stubbed end cutscene that merely reloads scene 1.

Members disagree here: scores range by 3.0 points.
Source lines3,416
TestsNone
Claims built7.5 / 10
Task fitYes

Strengths

  • Need is evidenced with a cited academic study and the team's own primary price data collected at a real mall, not assumed from naming.
  • The pink-tax theme is structural in the code: comparison pairs must be one pink and one regular product from the same group.
  • A complete, defensively written game loop for all three modes plus generation, shelving, camera flow, and receipt history, with a released build verified on itch.io.
  • Honest framing that neither overclaims impact nor hides the research nuance that comparable-formulation price gaps nearly vanish.

Weaknesses

  • The task's requirement for practical, measurable impact is missed: the goal is stated as awareness only, with no target metric, baseline, or evaluation method anywhere in the pack.
  • Windows-only 152 MB desktop download, with web and mobile deferred, limits reach to the affected group.
  • Zero automated tests and a stubbed end-cutscene trigger that merely loads scene 1.
  • No screenshots or described visuals, so design claims rest entirely on indirect evidence.

Red flags

  • Seven commits landed after the deadline, the last on Oct 5 at 21:10 UTC, past even the open-task 23:00 rule.
  • The repository was intentionally thinned of assets, so the submitted code state cannot be fully matched against the released build.
Built during the event: partly: 2 commits before the event; 77 commits by 5 authors, 2026-10-03 05:01 to 2026-10-05 21:10 UTC
Live demo: https://viwien.itch.io/bez-roznicy (HTTP 200); https://www.canva.com/design/DAHW-sbwDHQ/oQLlq6TIQEbv4ZxJXRfiSQ/edit?utm_content=DAHW-sbwDHQ&utm_campaign=designshare&utm_medium=link2&utm_source=sharebutton (HTTP 200)
Council v9
Aclaude:glm-5.3-flash59.090% agree
Bdots-studio/dots-3-note-preview:free67.070% agree
Cinclusionai/ling-3.0-flash-sante:free57.070% agree
Jclaude:glm-5.3–judge
Self-submitted and unverified: the result shown is the team's own claim. The council read an evidence pack built from the repo, its decks and docs; it didn't run the code or see the pitch.
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